On July 5th, 2017, very shortly after finishing my related run of the original Final Fantasy, I decided to start my very first Final Fantasy V Four Job Fiesta run where I would purposefully use the classic team as I've discussed elsewhere. While this was generally okay as an idea... the original Steam version of Final Fantasy V (the one before the Pixel Remasters) didn't super-duper cooperate with my mid-spec'd recreational computer plus streaming software. So the first two sessions ended up completely broken with only fragments of audio and video working at all.
After those first two sessions, I started using recorded video instead of streaming just for the duration of this run. For now, I guess we can talk about the first play session and the second (but clicking those links to watch the videos isn't actually recommended; they are awful).
There were configuration issues really quickly because this Steam version Final Fantasy V has rather stupid controller support, and I had to use JoyToKey, and then since movement was mapped to the WASD keys whenever I pressed a direction it would type those letters into Bartz's name. I spent a non-trivial amount of time trying to solve it but we ended up with his name set to "Barts"... and that certainly wasn't the biggest issue. Here, for example, is a single frame that managed to stream over roughly an hour of gameplay:

It's pretty easy to summarize the start of this run, though. With a #regff1 run of the game, your jobs are limited to knight, monk, thief, white mage, black mage, and red mage - jobs that were featured in the original Final Fantasy (questionably omitting ninja). All of these jobs are obtained right away at the Wind Shrine besides red mage, which comes slightly later. Now I was following the rules quite traditionally, so knight was unlocked at the end of the Wind Shrine, black mage at the end of Walse Tower, thief after escaping the Fire-Powered Ship, and finally white mage at the end of the Ronkan Ruins.

All #regff1 runs are also #natural, which means a character sticks with one class for the entire game. I used what Gilgabot used to call the "Job Fair" where you add a donation amount toward the Child's Play charity to force certain jobs... thus, once I got each set of crystal shards, my jobs were going to be consistently Bartz as a knight, Faris as a thief, Galuf as a white mage, and Lenna as a black mage. This was the image I used to explain on the stream (such as it was):

We got all of the jobs we were ever going to use at the Wind Shrine although we were just using Bartsz as a knight at that point, with the other characters remaining as freelancers for a bit. Now, you can't tell from the busted VOD, but this was roughly two hours of gameplay. The very next frame that was actually captured was the group on the shore of the Ship Graveyard after defeating Siren.


After Walse, we unlocked black mage. When I got through Karnak, I used the one-time discount to my advantage, buying 99 rods and selling 75 of them back to make some profit.
I ended up playing up through the Fire Ship, ending with getting the shards of the Fire Crystal. During the timed sequence leaving Karnak, I think I forgot a few things while I was leaving but odds are it won't matter terribly; for this party, probably the hottest commodity was Esuna, which I got. Although there’s no white mage to use it for a while.

Having singular classes in this particular game is somewhat boring. There's no synergy and very few tricks. As well, there's something bland about having a very balanced party in this game and not having to find unusual strategies. At this point I wasn't deep into the game but I'd already tell anyone this is far from the ideal way to experience Final Fantasy V.
No way to go but up from here, anyway.
Index | Next >
After those first two sessions, I started using recorded video instead of streaming just for the duration of this run. For now, I guess we can talk about the first play session and the second (but clicking those links to watch the videos isn't actually recommended; they are awful).
There were configuration issues really quickly because this Steam version Final Fantasy V has rather stupid controller support, and I had to use JoyToKey, and then since movement was mapped to the WASD keys whenever I pressed a direction it would type those letters into Bartz's name. I spent a non-trivial amount of time trying to solve it but we ended up with his name set to "Barts"... and that certainly wasn't the biggest issue. Here, for example, is a single frame that managed to stream over roughly an hour of gameplay:

It's pretty easy to summarize the start of this run, though. With a #regff1 run of the game, your jobs are limited to knight, monk, thief, white mage, black mage, and red mage - jobs that were featured in the original Final Fantasy (questionably omitting ninja). All of these jobs are obtained right away at the Wind Shrine besides red mage, which comes slightly later. Now I was following the rules quite traditionally, so knight was unlocked at the end of the Wind Shrine, black mage at the end of Walse Tower, thief after escaping the Fire-Powered Ship, and finally white mage at the end of the Ronkan Ruins.

All #regff1 runs are also #natural, which means a character sticks with one class for the entire game. I used what Gilgabot used to call the "Job Fair" where you add a donation amount toward the Child's Play charity to force certain jobs... thus, once I got each set of crystal shards, my jobs were going to be consistently Bartz as a knight, Faris as a thief, Galuf as a white mage, and Lenna as a black mage. This was the image I used to explain on the stream (such as it was):

We got all of the jobs we were ever going to use at the Wind Shrine although we were just using Bartsz as a knight at that point, with the other characters remaining as freelancers for a bit. Now, you can't tell from the busted VOD, but this was roughly two hours of gameplay. The very next frame that was actually captured was the group on the shore of the Ship Graveyard after defeating Siren.


After Walse, we unlocked black mage. When I got through Karnak, I used the one-time discount to my advantage, buying 99 rods and selling 75 of them back to make some profit.
I ended up playing up through the Fire Ship, ending with getting the shards of the Fire Crystal. During the timed sequence leaving Karnak, I think I forgot a few things while I was leaving but odds are it won't matter terribly; for this party, probably the hottest commodity was Esuna, which I got. Although there’s no white mage to use it for a while.

Having singular classes in this particular game is somewhat boring. There's no synergy and very few tricks. As well, there's something bland about having a very balanced party in this game and not having to find unusual strategies. At this point I wasn't deep into the game but I'd already tell anyone this is far from the ideal way to experience Final Fantasy V.
No way to go but up from here, anyway.
Index | Next >