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This time of year lends itself nicely to me playing games, so I kept my run going on June 25th. I was starting from the Barrier Tower.
In the Barrier Tower, I ended up getting three Reflect Rings from Reflect Knights. I mostly had my berserker, dragoon, and chemist attack (the chemist doesn't contribute a whole lot) while the bard used Romeo's Ballad to lock down the enemies.

I was joined in the stream by rpg_haste, who I hadn't really met but raided the day previous and convinced to do a Fiesta run when they hadn't intended to. Discussing with them was pretty amusing, in part because they got considerably worse jobs assigned than myself.
The Red Dragon was no real problem at all; three characters had Flame Rings equipped and I used the Resist Fire Mix on the fourth. We got a Gold Hairpin but it doesn't actually do anything for this team.
For Atomos, I figured I'd just buff like crazy and let the berserker end the fight! I hadn't done special preparation like coming in with a dead party member, but I figured I'd let the dragoon die. With some luck, this happened! Faris the bard sang Swift Song, Lenna the chemist gave Galuf the berserker a couple Mixes of Dragon Power, and then the fight was fairly quick.

Unfortunately, I got nervous about Bartz being devoured and revived him and Atomos' Comet attacks ended up killing Galuf, undoing most of the buffs after a few of these ~3000 damage wallops. We won, but it wasn't an incredibly decisive victory.

We did Ghido's cave and didn't win any special staves from the Metamorphs there. It's quite a boring little dungeon but you get to poke a turtle at the end.

We also took this opportunity to meet and acquire Catoblepas although this certainly doesn't actually do anything for us.

Moore is a delightful place to reach with mages, but it wasn't that exciting for this team. We got some equipment and we sort of benefit from Air Knives. I got the second Main Gauche and realized I should be using that more with my chemist and bard since Main Gauches are useful defensively and their physical attacks are rarely going to matter.
Moore Forest was nice. The battles were a little bit slow, but easy. We took less damage on average than we did in Barrier Tower using a similar strategy. The Air Knives were quite effective here.

When the forest caught fire, we got the Aegis Shield and I put it on Galuf the berserker. When I fought the seal guardian crystal thingies, I had a whole plan! I gave Galuf the Death Sickle in case he could get the death effect, which works here. I had Flame Rings on three characters, so I Mixed Resist Fire onto the fourth so everyone would absorb fire, and I'd also use the Mix that causes float to avoid the earth crystal thing's attacks. But to start, I wanted to get the water crystal out of there, so I was going to Mix up a Death Potion for it.
I felt like my plan was falling apart when Galuf got a Death Sickle proc immediately on the back crystal, which I thought was the fire one!

While insta-killing a boss is generally welcome, I thought it was too bad my planning and preparation would be for naught! Thankfully, my planning and preparation were poor; it turns out the back crystal is the wind one and the fire and earth ones were still in play! The chemist killed the front (water) crystal and then we were fully immune to the remaining crystals' attacks. It was actually quite an awesome fight.

When Galuf fought Exdeath, it was pretty neat that Galuf got knocked to 0 HP, then generously healed by Firaga, and then his Aegis Shield blocked several spells such that the only thing that knocked him out again was the Meteor spell. It was as if Galuf was just about going to survive! (Yeah, I've seen a few people do that.)

While I wanted to get Exdeath's Castle (Meatfort) done, time wasn't on my side with some light family commitments. I ended up just doing the first half. The stream once again had issues just in the last 15 minutes or so, so there are a couple of very short addendum videos posted (session 4.1, 4.2, and 4.3).
The trip into Exdeath's Castle was going well, I would say! We got a Power Staff drop from a Dark Warlock and encounters were manageable and mostly faster than the last few dungeons. When Bartz became my bard, I gave him Equip Spears for a big strength boost so he could contribute on the offense in random encounters. This worked pretty nicely.

I saved at the halfway point and we'll pick up from there next.
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In the Barrier Tower, I ended up getting three Reflect Rings from Reflect Knights. I mostly had my berserker, dragoon, and chemist attack (the chemist doesn't contribute a whole lot) while the bard used Romeo's Ballad to lock down the enemies.

I was joined in the stream by rpg_haste, who I hadn't really met but raided the day previous and convinced to do a Fiesta run when they hadn't intended to. Discussing with them was pretty amusing, in part because they got considerably worse jobs assigned than myself.
The Red Dragon was no real problem at all; three characters had Flame Rings equipped and I used the Resist Fire Mix on the fourth. We got a Gold Hairpin but it doesn't actually do anything for this team.
For Atomos, I figured I'd just buff like crazy and let the berserker end the fight! I hadn't done special preparation like coming in with a dead party member, but I figured I'd let the dragoon die. With some luck, this happened! Faris the bard sang Swift Song, Lenna the chemist gave Galuf the berserker a couple Mixes of Dragon Power, and then the fight was fairly quick.

Unfortunately, I got nervous about Bartz being devoured and revived him and Atomos' Comet attacks ended up killing Galuf, undoing most of the buffs after a few of these ~3000 damage wallops. We won, but it wasn't an incredibly decisive victory.

We did Ghido's cave and didn't win any special staves from the Metamorphs there. It's quite a boring little dungeon but you get to poke a turtle at the end.

We also took this opportunity to meet and acquire Catoblepas although this certainly doesn't actually do anything for us.


Moore is a delightful place to reach with mages, but it wasn't that exciting for this team. We got some equipment and we sort of benefit from Air Knives. I got the second Main Gauche and realized I should be using that more with my chemist and bard since Main Gauches are useful defensively and their physical attacks are rarely going to matter.
Moore Forest was nice. The battles were a little bit slow, but easy. We took less damage on average than we did in Barrier Tower using a similar strategy. The Air Knives were quite effective here.

When the forest caught fire, we got the Aegis Shield and I put it on Galuf the berserker. When I fought the seal guardian crystal thingies, I had a whole plan! I gave Galuf the Death Sickle in case he could get the death effect, which works here. I had Flame Rings on three characters, so I Mixed Resist Fire onto the fourth so everyone would absorb fire, and I'd also use the Mix that causes float to avoid the earth crystal thing's attacks. But to start, I wanted to get the water crystal out of there, so I was going to Mix up a Death Potion for it.
I felt like my plan was falling apart when Galuf got a Death Sickle proc immediately on the back crystal, which I thought was the fire one!

While insta-killing a boss is generally welcome, I thought it was too bad my planning and preparation would be for naught! Thankfully, my planning and preparation were poor; it turns out the back crystal is the wind one and the fire and earth ones were still in play! The chemist killed the front (water) crystal and then we were fully immune to the remaining crystals' attacks. It was actually quite an awesome fight.


When Galuf fought Exdeath, it was pretty neat that Galuf got knocked to 0 HP, then generously healed by Firaga, and then his Aegis Shield blocked several spells such that the only thing that knocked him out again was the Meteor spell. It was as if Galuf was just about going to survive! (Yeah, I've seen a few people do that.)

While I wanted to get Exdeath's Castle (Meatfort) done, time wasn't on my side with some light family commitments. I ended up just doing the first half. The stream once again had issues just in the last 15 minutes or so, so there are a couple of very short addendum videos posted (session 4.1, 4.2, and 4.3).
The trip into Exdeath's Castle was going well, I would say! We got a Power Staff drop from a Dark Warlock and encounters were manageable and mostly faster than the last few dungeons. When Bartz became my bard, I gave him Equip Spears for a big strength boost so he could contribute on the offense in random encounters. This worked pretty nicely.


I saved at the halfway point and we'll pick up from there next.
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